define(["npc"],function(e){var t={Guard:e.extend({init:function(e){this._super(e,Types.Entities.GUARD,1)}}),King:e.extend({init:function(e){this._super(e,Types.Entities.KING,1)}}),Agent:e.extend({init:function(e){this._super(e,Types.Entities.AGENT,1)}}),Rick:e.extend({init:function(e){this._super(e,Types.Entities.RICK,1)}}),VillageGirl:e.extend({init:function(e){this._super(e,Types.Entities.VILLAGEGIRL,1)}}),Villager:e.extend({init:function(e){this._super(e,Types.Entities.VILLAGER,1)}}),Coder:e.extend({init:function(e){this._super(e,Types.Entities.CODER,1)}}),Scientist:e.extend({init:function(e){this._super(e,Types.Entities.SCIENTIST,1)}}),Nyan:e.extend({init:function(e){this._super(e,Types.Entities.NYAN,1),this.idleSpeed=50}}),Sorcerer:e.extend({init:function(e){this._super(e,Types.Entities.SORCERER,1),this.idleSpeed=150}}),Priest:e.extend({init:function(e){this._super(e,Types.Entities.PRIEST,1)}}),BeachNpc:e.extend({init:function(e){this._super(e,Types.Entities.BEACHNPC,1)}}),ForestNpc:e.extend({init:function(e){this._super(e,Types.Entities.FORESTNPC,1)}}),DesertNpc:e.extend({init:function(e){this._super(e,Types.Entities.DESERTNPC,1)}}),LavaNpc:e.extend({init:function(e){this._super(e,Types.Entities.LAVANPC,1)}}),Octocat:e.extend({init:function(e){this._super(e,Types.Entities.OCTOCAT,1)}})};return t});