Raspsnir/public_html/tetris/tetris.js

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JavaScript
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$('.game').blockrain();
var callbackPlayPause = function(){
if($('#playpause').hasClass('red') == true)
{
$('#playpause').removeClass();
$('#playpause').addClass('btn-floating btn-large waves-effect waves-light green');
$('#playpause').html('<i class="material-icons">play_arrow</i>');
$('.game').blockrain('pause');
$('.game').blockrain('controls', false);
}
else
{
$('#playpause').removeClass();
$('#playpause').addClass('btn-floating btn-large waves-effect waves-light red');
$('#playpause').html('<i class="material-icons">pause</i>');
$('.game').blockrain('resume');
$('.game').blockrain('controls', true);
}
}
$('#playpause').click(callbackPlayPause);
cheet('p', callbackPlayPause);
var callbackRestart = function(){
$('.game').blockrain('restart');
}
$('#restart').click(callbackRestart);
cheet('r', callbackRestart);
var callbackPerf = function(){
if($("#background-canvas").is(":visible"))
{
$('#perf').removeClass();
$('#perf').addClass('btn-floating btn-large waves-effect waves-light red');
$("#background-canvas").fadeOut(1000);
}
else
{
$('#perf').removeClass();
$('#perf').addClass('btn-floating btn-large waves-effect waves-light green');
$("#background-canvas").fadeIn(1000);
}
}
$('#perf').click(callbackPerf);
cheet('i', callbackPerf);
$("#envoi").click(function(){
$("#modal4").leanModal();
});
$(document).ready(function(){
$('#ValidScore').click(function(){
var leScore = $(".game").blockrain('score');
$.ajax({
url: '/tetris/traitement.php',
data: {score : leScore},
type: 'POST',
dataType: 'json',
success:
function(donnees, status, xhr)
{
switch(donnees)
{
case "v":
Materialize.toast('Votre score a bien été mis à jour.', 5000);
break;
case "n":
Materialize.toast('Une erreur est survenue.', 5000);
break;
case "m":
Materialize.toast('Votre score est inférieur à celui déjà enregistré.', 5000);
break;
}
},
error:
function (xhr, status, error) {
alert("param : " + xhr.responseText);
alert("status : " + status);
alert("error : " + error);
}
});
});
});