Raspsnir/public_html/js/js.js

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JavaScript
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// Initialize collapse button
$(".button-collapse").sideNav();
// Initialize collapsible (uncomment the line below if you use the dropdown variation)
//$('.collapsible').collapsible();
function sleep(milliseconds) {
var start = new Date().getTime();
for (var i = 0; i < 1e7; i++) {
if ((new Date().getTime() - start) > milliseconds){
break;
}
}
}
function backgroundCanvas(){
var width, height, canvas, ctx, points, target, animateHeader = true;
var pointDistance = 75;
var pointRadius = 2;
var raf;
// Main
initHeader();
initAnimation();
addListeners();
$("#background-canvas").fadeIn(1000);
function initHeader() {
width = window.innerWidth;
height = window.innerHeight+2;
target = {};
canvas = document.getElementById('background-canvas');
canvas.width = width;
canvas.height = height;
ctx = canvas.getContext('2d');
// create points
initPoints();
}
// Event handling
function addListeners() {
if(!('ontouchstart' in window)) {
window.addEventListener('mousemove', mouseMove);
}
window.addEventListener('resize', resize);
}
function initAnimation() {
animate();
}
function animate() {
if(animateHeader) {
drawPoints();
}
requestAnimationFrame(animate);
}
function mouseMove(e) {
var posx = posy = 0;
if (e.clientX || e.clientY) {
posx = e.clientX;
posy = e.clientY;
}
target.x = posx;
target.y = posy;
}
function resize() {
width = window.innerWidth;
height = window.innerHeight;
canvas.width = width;
canvas.height = height;
for(var i in points) {
TweenLite.killTweensOf(points[i]);
}
initPoints();
}
function initPoints(){
// create points
points = [];
for(var x = 0; x <= width/pointDistance; x++) {
for(var y = 0; y < height/pointDistance; y++) {
var px = x*pointDistance;
var py = y*pointDistance;
var p = {x: px, originX: px, y: py, originY: py };
points.push(p);
}
}
// for each point find the 5 closest points
for(var i = 0; i < points.length; i++) {
var closest = [];
var p1 = points[i];
for(var j = 0; j < points.length; j++) {
var p2 = points[j]
if(!(p1 == p2)) {
var placed = false;
for(var k = 0; k < 5; k++) {
if(!placed) {
if(closest[k] == undefined) {
closest[k] = p2;
placed = true;
}
}
}
for(var k = 0; k < 5; k++) {
if(!placed) {
if(getDistance(p1, p2) < getDistance(p1, closest[k])) {
closest[k] = p2;
placed = true;
}
}
}
}
}
p1.closest = closest;
}
// assign a circle to each point
for(var i in points) {
var c = new Circle(points[i], pointRadius, 'rgba(255,255,255,0.3)');
points[i].circle = c;
}
for(var i in points) {
shiftPoint(points[i]);
}
}
function drawPoints(){
ctx.clearRect(0,0,width,height);
for(var i in points) {
if(target){
if(Math.abs(getDistance(target, points[i])) < 4000) {
points[i].opacity = 0.3;
points[i].circle.opacity = 1;
} else if(Math.abs(getDistance(target, points[i])) < 20000) {
points[i].opacity = 0.1;
points[i].circle.opacity = 1;
} else if(Math.abs(getDistance(target, points[i])) < 40000) {
points[i].opacity = 0.02;
points[i].circle.opacity = 0.8;
} else {
points[i].opacity = 0;
points[i].circle.opacity = 0.7;
}
}
points[i].circle.color = 'rgba(156,217,249,1)';
drawLines(points[i]);
points[i].circle.draw();
}
}
function shiftPoint(p) {
TweenLite.to(p, 1+1*Math.random(), {x:p.originX+Math.random()*(pointDistance/2),
y: p.originY+Math.random()*(pointDistance/2), ease:Circ.easeInOut,
onComplete: function() {
shiftPoint(p);
}});
}
function drawLines(p) {
if(target){
for(var i in p.closest) {
ctx.beginPath();
ctx.moveTo(p.x, p.y);
ctx.lineTo(p.closest[i].x, p.closest[i].y);
ctx.strokeStyle = 'rgba(156,217,249,'+p.opacity+')';
ctx.stroke();
}
}
}
function Circle(pos,rad,color) {
var _this = this;
// constructor
(function() {
_this.pos = pos || null;
_this.radius = rad || null;
_this.color = color || null;
})();
this.draw = function() {
ctx.beginPath();
ctx.arc(_this.pos.x, _this.pos.y, _this.radius, 0, 2 * Math.PI, false);
ctx.fillStyle = 'rgba(156,217,249,'+_this.opacity+')';
ctx.fill();
};
}
// Util
function getDistance(p1, p2) {
return Math.pow(p1.x - p2.x, 2) + Math.pow(p1.y - p2.y, 2);
}
}
$(function() {
Pace.on("done", function(){
backgroundCanvas();
});
});
cheet('kp_4 kp_1 kp_2 kp_4 kp_2 kp_7 kp_0 kp_2 kp_0 kp_3 kp_1', function () {
$("#titresnir").html("<a href=\"http://i.imgur.com/fxj63wW.gif\"><h3 class=\"white-text name\">KAARIS</h3></a><br/>");
$(".wankul").each(function() {
$(this).html("<div class='pseudo'><p>Kaaris<br/>Puuuuuteuh</p></div><img id='wankul' src='img/Kaaris.png'>");
});
$(".gaben").each(function() {
$(this).html("<div class='card-image wankul'><div class='pseudo'><p>Kaaris<br/>Steaaameuh</p></div><img id='wankul' src='img/KaarisG.png'>");
});
});
cheet('o u i', function () {
//$("#rotate").toggleClass("rotate");
$("#rotate").animate({
"transform": "rotate(180)"
},2000);
});