// Initialize collapse button $(".button-collapse").sideNav(); // Initialize collapsible (uncomment the line below if you use the dropdown variation) //$('.collapsible').collapsible(); function sleep(milliseconds) { var start = new Date().getTime(); for (var i = 0; i < 1e7; i++) { if ((new Date().getTime() - start) > milliseconds){ break; } } } function backgroundCanvas(){ var width, height, canvas, ctx, points, target, animateHeader = true; var pointDistance = 75; var pointRadius = 2; var raf; // Main initHeader(); initAnimation(); addListeners(); $("#background-canvas").fadeIn(1000); function initHeader() { width = window.innerWidth; height = window.innerHeight+2; target = {}; canvas = document.getElementById('background-canvas'); canvas.width = width; canvas.height = height; ctx = canvas.getContext('2d'); // create points initPoints(); } // Event handling function addListeners() { if(!('ontouchstart' in window)) { window.addEventListener('mousemove', mouseMove); } window.addEventListener('resize', resize); } function initAnimation() { animate(); } function animate() { if(animateHeader) { drawPoints(); } requestAnimationFrame(animate); } function mouseMove(e) { var posx = posy = 0; if (e.clientX || e.clientY) { posx = e.clientX; posy = e.clientY; } target.x = posx; target.y = posy; } function resize() { width = window.innerWidth; height = window.innerHeight; canvas.width = width; canvas.height = height; for(var i in points) { TweenLite.killTweensOf(points[i]); } initPoints(); } function initPoints(){ // create points points = []; for(var x = 0; x <= width/pointDistance; x++) { for(var y = 0; y < height/pointDistance; y++) { var px = x*pointDistance; var py = y*pointDistance; var p = {x: px, originX: px, y: py, originY: py }; points.push(p); } } // for each point find the 5 closest points for(var i = 0; i < points.length; i++) { var closest = []; var p1 = points[i]; for(var j = 0; j < points.length; j++) { var p2 = points[j] if(!(p1 == p2)) { var placed = false; for(var k = 0; k < 5; k++) { if(!placed) { if(closest[k] == undefined) { closest[k] = p2; placed = true; } } } for(var k = 0; k < 5; k++) { if(!placed) { if(getDistance(p1, p2) < getDistance(p1, closest[k])) { closest[k] = p2; placed = true; } } } } } p1.closest = closest; } // assign a circle to each point for(var i in points) { var c = new Circle(points[i], pointRadius, 'rgba(255,255,255,0.3)'); points[i].circle = c; } for(var i in points) { shiftPoint(points[i]); } } function drawPoints(){ ctx.clearRect(0,0,width,height); for(var i in points) { if(target){ if(Math.abs(getDistance(target, points[i])) < 4000) { points[i].opacity = 0.3; points[i].circle.opacity = 1; } else if(Math.abs(getDistance(target, points[i])) < 20000) { points[i].opacity = 0.1; points[i].circle.opacity = 1; } else if(Math.abs(getDistance(target, points[i])) < 40000) { points[i].opacity = 0.02; points[i].circle.opacity = 0.8; } else { points[i].opacity = 0; points[i].circle.opacity = 0.7; } } points[i].circle.color = 'rgba(156,217,249,1)'; drawLines(points[i]); points[i].circle.draw(); } } function shiftPoint(p) { TweenLite.to(p, 1+1*Math.random(), {x:p.originX+Math.random()*(pointDistance/2), y: p.originY+Math.random()*(pointDistance/2), ease:Circ.easeInOut, onComplete: function() { shiftPoint(p); }}); } function drawLines(p) { if(target){ for(var i in p.closest) { ctx.beginPath(); ctx.moveTo(p.x, p.y); ctx.lineTo(p.closest[i].x, p.closest[i].y); ctx.strokeStyle = 'rgba(156,217,249,'+p.opacity+')'; ctx.stroke(); } } } function Circle(pos,rad,color) { var _this = this; // constructor (function() { _this.pos = pos || null; _this.radius = rad || null; _this.color = color || null; })(); this.draw = function() { ctx.beginPath(); ctx.arc(_this.pos.x, _this.pos.y, _this.radius, 0, 2 * Math.PI, false); ctx.fillStyle = 'rgba(156,217,249,'+_this.opacity+')'; ctx.fill(); }; } // Util function getDistance(p1, p2) { return Math.pow(p1.x - p2.x, 2) + Math.pow(p1.y - p2.y, 2); } } $(function() { Pace.on("done", function(){ backgroundCanvas(); }); }); cheet('kp_4 kp_1 kp_2 kp_4 kp_2 kp_7 kp_0 kp_2 kp_0 kp_3 kp_1', function () { $("#titresnir").html("

KAARIS


"); $(".wankul").each(function() { $(this).html("

Kaaris
Puuuuuteuh

"); }); $(".gaben").each(function() { $(this).html("

Kaaris
Steaaameuh

"); }); }); cheet('o u i', function () { //$("#rotate").toggleClass("rotate"); $("#rotate").animate({ "transform": "rotate(180)" },2000); });