SNIR-MC/dynmap/worlds.txt

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%YAML 1.1
---
worlds:
- name: world
title: overworld
enabled: true
protected: false
showborder: true
sendposition: true
sendhealth: true
extrazoomout: 2
visibilitylimits: [
]
hiddenlimits: [
]
hidestyle: stone
maps:
- class: org.dynmap.hdmap.HDMap
name: flat
title: Flat
prefix: flat
perspective: iso_S_90_lowres
shader: stdtexture
lighting: shadows
image-format: default
mapzoomin: 1
mapzoomout: 3
boostzoom: 0
append_to_world: ''
protected: false
- class: org.dynmap.hdmap.HDMap
name: surfaceSE
title: Surface S/E
prefix: surSE
perspective: iso_SE_30_hires
shader: stdtexture
lighting: shadows
image-format: default
mapzoomin: 1
mapzoomout: 5
boostzoom: 0
append_to_world: ''
protected: false
- class: org.dynmap.hdmap.HDMap
name: surfaceNW
title: Surface N/W
prefix: surNW
perspective: iso_NW_30_hires
shader: stdtexture
lighting: shadows
image-format: default
mapzoomin: 1
mapzoomout: 5
boostzoom: 0
append_to_world: ''
protected: false
- class: org.dynmap.hdmap.HDMap
name: cave
title: Cave
prefix: ct
perspective: iso_SE_60_lowres
shader: cave
lighting: default
image-format: default
mapzoomin: 3
mapzoomout: 3
boostzoom: 0
append_to_world: ''
protected: false
- name: DIM-1
title: the_nether
enabled: true
extrazoomout: 2
maps:
- class: org.dynmap.hdmap.HDMap
name: flat
title: Flat
prefix: flat
perspective: iso_S_90_lowres
shader: stdtexture
lighting: nethershadows
background: '#300806'
mapzoomin: 1
- class: org.dynmap.hdmap.HDMap
name: nether
title: Surface
prefix: nt
perspective: iso_SE_30_hires
shader: stdtexture
lighting: nethershadows
background: '#300806'
mapzoomin: 1
- name: DIM1
title: the_end
enabled: true
extrazoomout: 2
maps:
- class: org.dynmap.hdmap.HDMap
name: flat
title: Flat
prefix: flat
perspective: iso_S_90_lowres
shader: stdtexture
lighting: brightnight
mapzoomin: 1
- class: org.dynmap.hdmap.HDMap
name: the_end
title: Surface
prefix: st
perspective: iso_SE_30_hires
shader: stdtexture
lighting: brightnight
mapzoomin: 1