196 lines
6.2 KiB
VimL
196 lines
6.2 KiB
VimL
" Bootstrap ===================================================================
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" Let's store all the colors in a dictionary.
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let s:c = {}
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if ayucolor == 'light'
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" Base colors.
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let s:c.base0 = { 'gui': '#EAEAEA', 'cterm': 0 }
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let s:c.base1 = { 'gui': '#FAFAFA', 'cterm': 8 }
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let s:c.base2 = { 'gui': '#FAFAFA', 'cterm': 10 }
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let s:c.base3 = { 'gui': '#FAFAFA', 'cterm': 12 }
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let s:c.base4 = { 'gui': '#313d46', 'cterm': 11 }
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let s:c.base5 = { 'gui': '#EF7E46', 'cterm': 14 }
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let s:c.base6 = { 'gui': '#FAFAFA', 'cterm': 7 }
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let s:c.base7 = { 'gui': '#465764', 'cterm': 15 }
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" Other colors.
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let s:c.red = { 'gui': '#FF3333', 'cterm': 1 }
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let s:c.orange = { 'gui': '#FF7733', 'cterm': 9 }
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let s:c.yellow = { 'gui': '#E7C547', 'cterm': 3 }
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let s:c.magenta = { 'gui': '#F07178', 'cterm': 13 }
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let s:c.violet = { 'gui': '#A37ACC', 'cterm': 5 }
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let s:c.blue = { 'gui': '#36A3D9', 'cterm': 4 }
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let s:c.cyan = { 'gui': '#95E6CB', 'cterm': 6 }
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let s:c.green = { 'gui': '#B8CC52', 'cterm': 2 }
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else
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" Base colors.
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let s:c.base0 = { 'gui': '#151a1e', 'cterm': 0 }
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let s:c.base1 = { 'gui': '#1c2328', 'cterm': 8 }
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let s:c.base2 = { 'gui': '#232b32', 'cterm': 10 }
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let s:c.base3 = { 'gui': '#2a343c', 'cterm': 12 }
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let s:c.base4 = { 'gui': '#313d46', 'cterm': 11 }
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let s:c.base5 = { 'gui': '#384550', 'cterm': 14 }
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let s:c.base6 = { 'gui': '#3f4e5a', 'cterm': 7 }
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let s:c.base7 = { 'gui': '#465764', 'cterm': 15 }
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" Other colors.
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let s:c.red = { 'gui': '#FF3333', 'cterm': 1 }
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let s:c.orange = { 'gui': '#FF7733', 'cterm': 9 }
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let s:c.yellow = { 'gui': '#E7C547', 'cterm': 3 }
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let s:c.magenta = { 'gui': '#F07178', 'cterm': 13 }
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let s:c.violet = { 'gui': '#A37ACC', 'cterm': 5 }
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let s:c.blue = { 'gui': '#36A3D9', 'cterm': 4 }
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let s:c.cyan = { 'gui': '#95E6CB', 'cterm': 6 }
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let s:c.green = { 'gui': '#B8CC52', 'cterm': 2 }
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endif
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let g:airline#themes#ayu#palette = {}
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" Just remember:
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" [guifg, guibg, ctermfg, ctermbg, opts]
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function! s:Array(fg, bg, ...)
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let result = [s:c[a:fg].gui, s:c[a:bg].gui, s:c[a:fg].cterm, s:c[a:bg].cterm]
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for opt in a:000
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call add(result, opt)
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endfor
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return result
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endfunction
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" Normal mode =================================================================
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" Colors.
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let s:N1 = s:Array('base6', 'blue')
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let s:N2 = s:Array('base5', 'base2')
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let s:N3 = s:Array('blue', 'base1')
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let g:airline#themes#ayu#palette.normal =
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\ airline#themes#generate_color_map(s:N1, s:N2, s:N3)
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" Overrides for when the buffer is modified in normal mode.
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let g:airline#themes#ayu#palette.normal_modified = {
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\ 'airline_c': s:Array('magenta', 'base1', '')
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\ }
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" Insert mode ==================================================================
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" Colors.
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let s:I1 = s:Array('base2', 'green')
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if ayucolor == 'light'
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let s:I2 = s:Array('orange', 'base3')
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else
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let s:I2 = s:Array('base6', 'base3')
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endif
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let s:I3 = s:Array('blue', 'base1')
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" Override for when increased contrast is enabled
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if get(g:, 'ayu_airline_emphasised_insert', 1)
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let s:I1 = s:Array('base2', 'yellow')
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endif
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let g:airline#themes#ayu#palette.insert =
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\ airline#themes#generate_color_map(s:I1, s:I2, s:I3)
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" Overrides for when the buffer is modified in insert mode.
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let g:airline#themes#ayu#palette.insert_modified = {
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\ 'airline_c': s:Array('magenta', 'base1', '')
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\ }
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" Overrides for when the paste is toggled in insert mode.
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let g:airline#themes#ayu#palette.insert_paste = {
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\ 'airline_a': [s:I1[0], s:c.orange.gui, s:I1[2], s:c.orange.cterm, ''] ,
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\ 'airline_z': [s:I1[0], s:c.orange.gui, s:I1[2], s:c.orange.cterm, ''] ,
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\ }
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" Replace mode ================================================================
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" Colors.
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let s:R1 = s:Array('base2', 'orange')
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if ayucolor == 'light'
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let s:R2 = s:Array('orange', 'base3')
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else
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let s:R2 = s:Array('base6', 'base3')
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endif
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let s:R3 = s:Array('blue', 'base1')
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let g:airline#themes#ayu#palette.replace =
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\ airline#themes#generate_color_map(s:R1, s:R2, s:R3)
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" Overrides for when the buffer is modified in normal mode.
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let g:airline#themes#ayu#palette.replace_modified = {
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\ 'airline_c': s:Array('magenta', 'base1', '')
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\ }
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" Visual mode =================================================================
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" Colors.
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let s:V1 = s:Array('base2', 'magenta')
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if ayucolor == 'light'
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let s:V2 = s:Array('orange', 'base3')
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else
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let s:V2 = s:Array('base6', 'base3')
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endif
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let s:V3 = s:N3
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let g:airline#themes#ayu#palette.visual =
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\ airline#themes#generate_color_map(s:V1, s:V2, s:V3)
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" Overrides for when the buffer is modified.
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let g:airline#themes#ayu#palette.visual_modified =
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\ g:airline#themes#ayu#palette.normal_modified
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" Inactive mode (when the focus is not on the window) =========================
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let s:IA1 = s:Array('blue', 'base2')
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let s:IA2 = s:Array('blue', 'base1')
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let s:IA3 = s:Array('blue', 'base0')
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let g:airline#themes#ayu#palette.inactive =
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\ airline#themes#generate_color_map(s:IA1, s:IA2, s:IA3)
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let g:airline#themes#ayu#palette.inactive_modified = {
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\ 'airline_c': [s:c.magenta.gui, '' , s:c.magenta.cterm, '', ''],
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\ }
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" Accents =====================================================================
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" Accents are used to give parts within a section a slightly different look or
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" color. Here we are defining a 'red' accent, which is used by the 'readonly'
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" part by default. Only the foreground colors are specified, so the background
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" colors are automatically extracted from the underlying section colors. What
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" this means is that regardless of which section the part is defined in, it
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" will be red instead of the section's foreground color. You can also have
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" multiple parts with accents within a section.
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let g:airline#themes#ayu#palette.accents = {
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\ 'red': [s:c.red.gui, '', s:c.red.cterm, '']
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\ }
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" CtrlP =======================================================================
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" Finish here if CtrlP isn't installed.
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if !get(g:, 'loaded_ctrlp', 0)
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finish
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endif
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let s:CP1 = s:Array('base6', 'base2', '')
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let s:CP2 = s:Array('base6', 'blue', '')
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let s:CP3 = s:Array('base7', 'green', 'bold')
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let g:airline#themes#ayu#palette.ctrlp =
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\ airline#extensions#ctrlp#generate_color_map(s:CP1, s:CP2, s:CP3)
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