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@ -8,6 +8,7 @@ services:
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|||||||
dockerfile: Dockerfile
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dockerfile: Dockerfile
|
||||||
ports:
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ports:
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||||||
- 25565:25565
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- 25565:25565
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||||||
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- 8123:8123
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||||||
volumes:
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volumes:
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||||||
- ${PWD}:/mc-server
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- ${PWD}:/mc-server
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||||||
working_dir: "/mc-server"
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working_dir: "/mc-server"
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||||||
|
467
dynmap/configuration.txt
Normal file
467
dynmap/configuration.txt
Normal file
@ -0,0 +1,467 @@
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|||||||
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# All paths in this configuration file are relative to Dynmap's data-folder: minecraft_server/dynmap/
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||||||
|
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||||||
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# All map templates are defined in the templates directory
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||||||
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# To use the HDMap very-low-res (2 ppb) map templates as world defaults, set value to vlowres
|
||||||
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# The definitions of these templates are in normal-vlowres.txt, nether-vlowres.txt, and the_end-vlowres.txt
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||||||
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# To use the HDMap low-res (4 ppb) map templates as world defaults, set value to lowres
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||||||
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# The definitions of these templates are in normal-lowres.txt, nether-lowres.txt, and the_end-lowres.txt
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||||||
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# To use the HDMap hi-res (16 ppb) map templates (these can take a VERY long time for initial fullrender), set value to hires
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||||||
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# The definitions of these templates are in normal-hires.txt, nether-hires.txt, and the_end-hires.txt
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||||||
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# To use the HDMap low-res (4 ppb) map templates, with support for boosting resolution selectively to hi-res (16 ppb), set value to low_boost_hi
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||||||
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# The definitions of these templates are in normal-low_boost_hi.txt, nether-low_boost_hi.txt, and the_end-low_boost_hi.txt
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||||||
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# To use the HDMap hi-res (16 ppb) map templates, with support for boosting resolution selectively to vhi-res (32 ppb), set value to hi_boost_vhi
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||||||
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# The definitions of these templates are in normal-hi_boost_vhi.txt, nether-hi_boost_vhi.txt, and the_end-hi_boost_vhi.txt
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||||||
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# To use the HDMap hi-res (16 ppb) map templates, with support for boosting resolution selectively to xhi-res (64 ppb), set value to hi_boost_xhi
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||||||
|
# The definitions of these templates are in normal-hi_boost_xhi.txt, nether-hi_boost_xhi.txt, and the_end-hi_boost_xhi.txt
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||||||
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deftemplatesuffix: hires
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||||||
|
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||||||
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# Map storage scheme: only uncommoent one 'type' value
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||||||
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# filetree: classic and default scheme: tree of files, with all map data under the directory indicated by 'tilespath' setting
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||||||
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# sqlite: single SQLite database file (this can get VERY BIG), located at 'dbfile' setting (default is file dynmap.db in data directory)
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||||||
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# mysql: MySQL database, at hostname:port in database, accessed via userid with password
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||||||
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# mariadb: MariaDB database, at hostname:port in database, accessed via userid with password
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||||||
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# postgres: PostgreSQL database, at hostname:port in database, accessed via userid with password
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||||||
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storage:
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||||||
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# Filetree storage (standard tree of image files for maps)
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||||||
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type: filetree
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||||||
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# SQLite db for map storage (uses dbfile as storage location)
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||||||
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#type: sqlite
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||||||
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#dbfile: dynmap.db
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||||||
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# MySQL DB for map storage (at 'hostname':'port' in database 'database' using user 'userid' password 'password' and table prefix 'prefix'
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||||||
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#type: mysql
|
||||||
|
#hostname: localhost
|
||||||
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#port: 3306
|
||||||
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#database: dynmap
|
||||||
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#userid: dynmap
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||||||
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#password: dynmap
|
||||||
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#prefix: ""
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||||||
|
|
||||||
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components:
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||||||
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- class: org.dynmap.ClientConfigurationComponent
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||||||
|
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||||||
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- class: org.dynmap.InternalClientUpdateComponent
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||||||
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sendhealth: true
|
||||||
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sendposition: true
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||||||
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allowwebchat: false
|
||||||
|
webchat-interval: 5
|
||||||
|
hidewebchatip: false
|
||||||
|
trustclientname: false
|
||||||
|
includehiddenplayers: false
|
||||||
|
# (optional) if true, color codes in player display names are used
|
||||||
|
use-name-colors: false
|
||||||
|
# (optional) if true, player login IDs will be used for web chat when their IPs match
|
||||||
|
use-player-login-ip: true
|
||||||
|
# (optional) if use-player-login-ip is true, setting this to true will cause chat messages not matching a known player IP to be ignored
|
||||||
|
require-player-login-ip: false
|
||||||
|
# (optional) block player login IDs that are banned from chatting
|
||||||
|
block-banned-player-chat: true
|
||||||
|
# Require login for web-to-server chat (requires login-enabled: true)
|
||||||
|
webchat-requires-login: false
|
||||||
|
# If set to true, users must have dynmap.webchat permission in order to chat
|
||||||
|
webchat-permissions: false
|
||||||
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# Limit length of single chat messages
|
||||||
|
chatlengthlimit: 256
|
||||||
|
# # Optional - make players hidden when they are inside/underground/in shadows (#=light level: 0=full shadow,15=sky)
|
||||||
|
# hideifshadow: 4
|
||||||
|
# # Optional - make player hidden when they are under cover (#=sky light level,0=underground,15=open to sky)
|
||||||
|
# hideifundercover: 14
|
||||||
|
# # (Optional) if true, players that are crouching/sneaking will be hidden
|
||||||
|
hideifsneaking: false
|
||||||
|
# If true, player positions/status is protected (login with ID with dynmap.playermarkers.seeall permission required for info other than self)
|
||||||
|
protected-player-info: false
|
||||||
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# If true, hide players with invisibility potion effects active
|
||||||
|
hide-if-invisiblity-potion: true
|
||||||
|
# If true, player names are not shown on map, chat, list
|
||||||
|
hidenames: false
|
||||||
|
#- class: org.dynmap.JsonFileClientUpdateComponent
|
||||||
|
# writeinterval: 1
|
||||||
|
# sendhealth: true
|
||||||
|
# sendposition: true
|
||||||
|
# allowwebchat: true
|
||||||
|
# webchat-interval: 5
|
||||||
|
# hidewebchatip: false
|
||||||
|
# includehiddenplayers: false
|
||||||
|
# use-name-colors: false
|
||||||
|
# use-player-login-ip: false
|
||||||
|
# require-player-login-ip: false
|
||||||
|
# block-banned-player-chat: true
|
||||||
|
# hideifshadow: 0
|
||||||
|
# hideifundercover: 0
|
||||||
|
# hideifsneaking: false
|
||||||
|
# # Require login for web-to-server chat (requires login-enabled: true)
|
||||||
|
# webchat-requires-login: false
|
||||||
|
# # If set to true, users must have dynmap.webchat permission in order to chat
|
||||||
|
# webchat-permissions: false
|
||||||
|
# # Limit length of single chat messages
|
||||||
|
# chatlengthlimit: 256
|
||||||
|
# hide-if-invisiblity-potion: true
|
||||||
|
# hidenames: false
|
||||||
|
|
||||||
|
- class: org.dynmap.SimpleWebChatComponent
|
||||||
|
allowchat: true
|
||||||
|
# If true, web UI users can supply name for chat using 'playername' URL parameter. 'trustclientname' must also be set true.
|
||||||
|
allowurlname: false
|
||||||
|
|
||||||
|
# Note: this component is needed for the dmarker commands, and for the Marker API to be available to other plugins
|
||||||
|
- class: org.dynmap.MarkersComponent
|
||||||
|
type: markers
|
||||||
|
showlabel: false
|
||||||
|
enablesigns: false
|
||||||
|
# Default marker set for sign markers
|
||||||
|
default-sign-set: markers
|
||||||
|
# (optional) add spawn point markers to standard marker layer
|
||||||
|
showspawn: true
|
||||||
|
spawnicon: world
|
||||||
|
spawnlabel: "Spawn"
|
||||||
|
# (optional) layer for showing offline player's positions (for 'maxofflinetime' minutes after logoff)
|
||||||
|
showofflineplayers: false
|
||||||
|
offlinelabel: "Offline"
|
||||||
|
offlineicon: offlineuser
|
||||||
|
offlinehidebydefault: true
|
||||||
|
offlineminzoom: 0
|
||||||
|
maxofflinetime: 30
|
||||||
|
# (optional) layer for showing player's spawn beds
|
||||||
|
showspawnbeds: false
|
||||||
|
spawnbedlabel: "Spawn Beds"
|
||||||
|
spawnbedicon: bed
|
||||||
|
spawnbedhidebydefault: true
|
||||||
|
spawnbedminzoom: 0
|
||||||
|
spawnbedformat: "%name%'s bed"
|
||||||
|
# (optional) Show world border (vanilla 1.8+)
|
||||||
|
showworldborder: true
|
||||||
|
worldborderlabel: "Border"
|
||||||
|
|
||||||
|
- class: org.dynmap.ClientComponent
|
||||||
|
type: chat
|
||||||
|
allowurlname: false
|
||||||
|
- class: org.dynmap.ClientComponent
|
||||||
|
type: chatballoon
|
||||||
|
focuschatballoons: false
|
||||||
|
- class: org.dynmap.ClientComponent
|
||||||
|
type: chatbox
|
||||||
|
showplayerfaces: true
|
||||||
|
messagettl: 5
|
||||||
|
# Optional: set number of lines in scrollable message history: if set, messagettl is not used to age out messages
|
||||||
|
#scrollback: 100
|
||||||
|
# Optional: set maximum number of lines visible for chatbox
|
||||||
|
#visiblelines: 10
|
||||||
|
# Optional: send push button
|
||||||
|
sendbutton: false
|
||||||
|
- class: org.dynmap.ClientComponent
|
||||||
|
type: playermarkers
|
||||||
|
showplayerfaces: true
|
||||||
|
showplayerhealth: true
|
||||||
|
# If true, show player body too (only valid if showplayerfaces=true
|
||||||
|
showplayerbody: false
|
||||||
|
# Option to make player faces small - don't use with showplayerhealth
|
||||||
|
smallplayerfaces: false
|
||||||
|
# Optional - make player faces layer hidden by default
|
||||||
|
hidebydefault: false
|
||||||
|
# Optional - ordering priority in layer menu (low goes before high - default is 0)
|
||||||
|
layerprio: 0
|
||||||
|
# Optional - label for player marker layer (default is 'Players')
|
||||||
|
label: "Players"
|
||||||
|
|
||||||
|
#- class: org.dynmap.ClientComponent
|
||||||
|
# type: digitalclock
|
||||||
|
- class: org.dynmap.ClientComponent
|
||||||
|
type: link
|
||||||
|
|
||||||
|
- class: org.dynmap.ClientComponent
|
||||||
|
type: timeofdayclock
|
||||||
|
showdigitalclock: true
|
||||||
|
#showweather: true
|
||||||
|
# Mouse pointer world coordinate display
|
||||||
|
- class: org.dynmap.ClientComponent
|
||||||
|
type: coord
|
||||||
|
label: "Location"
|
||||||
|
hidey: false
|
||||||
|
show-mcr: false
|
||||||
|
show-chunk: false
|
||||||
|
|
||||||
|
# Note: more than one logo component can be defined
|
||||||
|
#- class: org.dynmap.ClientComponent
|
||||||
|
# type: logo
|
||||||
|
# text: "Dynmap"
|
||||||
|
# #logourl: "images/block_surface.png"
|
||||||
|
# linkurl: "http://forums.bukkit.org/threads/dynmap.489/"
|
||||||
|
# # Valid positions: top-left, top-right, bottom-left, bottom-right
|
||||||
|
# position: bottom-right
|
||||||
|
|
||||||
|
#- class: org.dynmap.ClientComponent
|
||||||
|
# type: inactive
|
||||||
|
# timeout: 1800 # in seconds (1800 seconds = 30 minutes)
|
||||||
|
# redirecturl: inactive.html
|
||||||
|
# #showmessage: 'You were inactive for too long.'
|
||||||
|
|
||||||
|
#- class: org.dynmap.TestComponent
|
||||||
|
# stuff: "This is some configuration-value"
|
||||||
|
|
||||||
|
# Treat hiddenplayers.txt as a whitelist for players to be shown on the map? (Default false)
|
||||||
|
display-whitelist: false
|
||||||
|
|
||||||
|
# How often a tile gets rendered (in seconds).
|
||||||
|
renderinterval: 1
|
||||||
|
|
||||||
|
# How many tiles on update queue before accelerate render interval
|
||||||
|
renderacceleratethreshold: 60
|
||||||
|
|
||||||
|
# How often to render tiles when backlog is above renderacceleratethreshold
|
||||||
|
renderaccelerateinterval: 0.2
|
||||||
|
|
||||||
|
# How many update tiles to work on at once (if not defined, default is 1/2 the number of cores)
|
||||||
|
tiles-rendered-at-once: 2
|
||||||
|
|
||||||
|
# If true, use normal priority threads for rendering (versus low priority) - this can keep rendering
|
||||||
|
# from starving on busy Windows boxes (Linux JVMs pretty much ignore thread priority), but may result
|
||||||
|
# in more competition for CPU resources with other processes
|
||||||
|
usenormalthreadpriority: true
|
||||||
|
|
||||||
|
# Save and restore pending tile renders - prevents their loss on server shutdown or /reload
|
||||||
|
saverestorepending: true
|
||||||
|
|
||||||
|
# Save period for pending jobs (in seconds): periodic saving for crash recovery of jobs
|
||||||
|
save-pending-period: 900
|
||||||
|
|
||||||
|
# Zoom-out tile update period - how often to scan for and process tile updates into zoom-out tiles (in seconds)
|
||||||
|
zoomoutperiod: 30
|
||||||
|
|
||||||
|
# Control whether zoom out tiles are validated on startup (can be needed if zoomout processing is interrupted, but can be expensive on large maps)
|
||||||
|
initial-zoomout-validate: true
|
||||||
|
|
||||||
|
# Default delay on processing of updated tiles, in seconds. This can reduce potentially expensive re-rendering
|
||||||
|
# of frequently updated tiles (such as due to machines, pistons, quarries or other automation). Values can
|
||||||
|
# also be set on individual worlds and individual maps.
|
||||||
|
tileupdatedelay: 30
|
||||||
|
|
||||||
|
# Tile hashing is used to minimize tile file updates when no changes have occurred - set to false to disable
|
||||||
|
enabletilehash: true
|
||||||
|
|
||||||
|
# Optional - hide ores: render as normal stone (so that they aren't revealed by maps)
|
||||||
|
#hideores: true
|
||||||
|
|
||||||
|
# Optional - enabled BetterGrass style rendering of grass and snow block sides
|
||||||
|
#better-grass: true
|
||||||
|
|
||||||
|
# Optional - enable smooth lighting by default on all maps supporting it (can be set per map as lighting option)
|
||||||
|
smooth-lighting: true
|
||||||
|
|
||||||
|
# Optional - use world provider lighting table (good for custom worlds with custom lighting curves, like nether)
|
||||||
|
# false=classic Dynmap lighting curve
|
||||||
|
use-brightness-table: true
|
||||||
|
|
||||||
|
# Optional - render specific block names using the textures and models of another block name: can be used to hide/disguise specific
|
||||||
|
# blocks (e.g. make ores look like stone, hide chests) or to provide simple support for rendering unsupported custom blocks
|
||||||
|
block-alias:
|
||||||
|
# "minecraft:quartz_ore": "stone"
|
||||||
|
# "diamond_ore": "coal_ore"
|
||||||
|
|
||||||
|
# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100, webp, webp-q75, webp-q80, webp-q85, webp-q90, webp-q95, webp-q100, webp-l),
|
||||||
|
# Note: any webp format requires the presence of the 'webp command line tools' (cwebp, dwebp) (https://developers.google.com/speed/webp/download)
|
||||||
|
#
|
||||||
|
# Has no effect on maps with explicit format settings
|
||||||
|
image-format: jpg-q90
|
||||||
|
|
||||||
|
# If cwebp or dwebp are not on the PATH, use these settings to provide their full path. Do not use these settings if the tools are on the PATH
|
||||||
|
# For Windows, include .exe
|
||||||
|
#
|
||||||
|
#cwebpPath: /usr/bin/cwebp
|
||||||
|
#dwebpPath: /usr/bin/dwebp
|
||||||
|
|
||||||
|
# use-generated-textures: if true, use generated textures (same as client); false is static water/lava textures
|
||||||
|
# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy water (darker)
|
||||||
|
# transparent-leaves: if true, leaves are transparent (lighting-wise): false is needed for some Spout versions that break lighting on leaf blocks
|
||||||
|
use-generated-textures: true
|
||||||
|
correct-water-lighting: true
|
||||||
|
transparent-leaves: true
|
||||||
|
|
||||||
|
# ctm-support: if true, Connected Texture Mod (CTM) in texture packs is enabled (default)
|
||||||
|
ctm-support: true
|
||||||
|
# custom-colors-support: if true, Custom Colors in texture packs is enabled (default)
|
||||||
|
custom-colors-support: true
|
||||||
|
|
||||||
|
# Control loading of player faces (if set to false, skins are never fetched)
|
||||||
|
#fetchskins: false
|
||||||
|
|
||||||
|
# Control updating of player faces, once loaded (if faces are being managed by other apps or manually)
|
||||||
|
#refreshskins: false
|
||||||
|
|
||||||
|
# Customize URL used for fetching player skins (%player% is macro for name)
|
||||||
|
skin-url: "http://skins.minecraft.net/MinecraftSkins/%player%.png"
|
||||||
|
|
||||||
|
# Control behavior for new (1.0+) compass orientation (sunrise moved 90 degrees: east is now what used to be south)
|
||||||
|
# default is 'newrose' (preserve pre-1.0 maps, rotate rose)
|
||||||
|
# 'newnorth' is used to rotate maps and rose (requires fullrender of any HDMap map - same as 'newrose' for FlatMap or KzedMap)
|
||||||
|
compass-mode: newnorth
|
||||||
|
|
||||||
|
# Triggers for automatic updates : blockupdate-with-id is debug for breaking down updates by ID:meta
|
||||||
|
# To disable, set just 'none' and comment/delete the rest
|
||||||
|
render-triggers:
|
||||||
|
- blockupdate
|
||||||
|
#- blockupdate-with-id
|
||||||
|
#- lightingupdate
|
||||||
|
- chunkpopulate
|
||||||
|
- chunkgenerate
|
||||||
|
#- none
|
||||||
|
|
||||||
|
# Title for the web page - if not specified, defaults to the server's name (unless it is the default of 'Unknown Server')
|
||||||
|
#webpage-title: "My Awesome Server Map"
|
||||||
|
|
||||||
|
# The path where the tile-files are placed.
|
||||||
|
tilespath: web/tiles
|
||||||
|
|
||||||
|
# The path where the web-files are located.
|
||||||
|
webpath: web
|
||||||
|
|
||||||
|
# The path were the /dynmapexp command exports OBJ ZIP files
|
||||||
|
exportpath: export
|
||||||
|
|
||||||
|
# The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access).
|
||||||
|
# If not set, uses same setting as server in server.properties (or 0.0.0.0 if not specified)
|
||||||
|
#webserver-bindaddress: 0.0.0.0
|
||||||
|
|
||||||
|
# The TCP-port the webserver will listen on.
|
||||||
|
webserver-port: 8123
|
||||||
|
|
||||||
|
# Maximum concurrent session on internal web server - limits resources used in Bukkit server
|
||||||
|
max-sessions: 30
|
||||||
|
|
||||||
|
# Disables Webserver portion of Dynmap (Advanced users only)
|
||||||
|
disable-webserver: false
|
||||||
|
|
||||||
|
# Enable/disable having the web server allow symbolic links (true=compatible with existing code, false=more secure (default))
|
||||||
|
allow-symlinks: true
|
||||||
|
|
||||||
|
# Enable login support
|
||||||
|
login-enabled: false
|
||||||
|
# Require login to access website (requires login-enabled: true)
|
||||||
|
login-required: false
|
||||||
|
|
||||||
|
# Period between tile renders for fullrender, in seconds (non-zero to pace fullrenders, lessen CPU load)
|
||||||
|
timesliceinterval: 0.0
|
||||||
|
|
||||||
|
# Maximum chunk loads per server tick (1/20th of a second) - reducing this below 90 will impact render performance, but also will reduce server thread load
|
||||||
|
maxchunkspertick: 200
|
||||||
|
|
||||||
|
# Progress report interval for fullrender/radiusrender, in tiles. Must be 100 or greater
|
||||||
|
progressloginterval: 100
|
||||||
|
|
||||||
|
# Parallel fullrender: if defined, number of concurrent threads used for fullrender or radiusrender
|
||||||
|
# Note: setting this will result in much more intensive CPU use, some additional memory use. Caution should be used when
|
||||||
|
# setting this to equal or exceed the number of physical cores on the system.
|
||||||
|
#parallelrendercnt: 4
|
||||||
|
|
||||||
|
# Interval the browser should poll for updates.
|
||||||
|
updaterate: 2000
|
||||||
|
|
||||||
|
# If nonzero, server will pause fullrender/radiusrender processing when 'fullrenderplayerlimit' or more users are logged in
|
||||||
|
fullrenderplayerlimit: 0
|
||||||
|
# If nonzero, server will pause update render processing when 'updateplayerlimit' or more users are logged in
|
||||||
|
updateplayerlimit: 0
|
||||||
|
# Target limit on server thread use - msec per tick
|
||||||
|
per-tick-time-limit: 50
|
||||||
|
# If TPS of server is below this setting, update renders processing is paused
|
||||||
|
update-min-tps: 18.0
|
||||||
|
# If TPS of server is below this setting, full/radius renders processing is paused
|
||||||
|
fullrender-min-tps: 18.0
|
||||||
|
# If TPS of server is below this setting, zoom out processing is paused
|
||||||
|
zoomout-min-tps: 18.0
|
||||||
|
|
||||||
|
showplayerfacesinmenu: true
|
||||||
|
|
||||||
|
# Control whether players that are hidden or not on current map are grayed out (true=yes)
|
||||||
|
grayplayerswhenhidden: true
|
||||||
|
|
||||||
|
# Set sidebaropened: 'true' to pin menu sidebar opened permanently, 'pinned' to default the sidebar to pinned, but allow it to unpin
|
||||||
|
#sidebaropened: true
|
||||||
|
|
||||||
|
# Customized HTTP response headers - add 'id: value' pairs to all HTTP response headers (internal web server only)
|
||||||
|
#http-response-headers:
|
||||||
|
# Access-Control-Allow-Origin: "my-domain.com"
|
||||||
|
# X-Custom-Header-Of-Mine: "MyHeaderValue"
|
||||||
|
|
||||||
|
# Trusted proxies for web server - which proxy addresses are trusted to supply valid X-Forwarded-For fields
|
||||||
|
trusted-proxies:
|
||||||
|
- "127.0.0.1"
|
||||||
|
- "0:0:0:0:0:0:0:1"
|
||||||
|
|
||||||
|
joinmessage: "%playername% joined"
|
||||||
|
quitmessage: "%playername% quit"
|
||||||
|
spammessage: "You may only chat once every %interval% seconds."
|
||||||
|
# format for messages from web: %playername% substitutes sender ID (typically IP), %message% includes text
|
||||||
|
webmsgformat: "&color;2[WEB] %playername%: &color;f%message%"
|
||||||
|
|
||||||
|
# Control whether layer control is presented on the UI (default is true)
|
||||||
|
showlayercontrol: true
|
||||||
|
|
||||||
|
# Enable checking for banned IPs via banned-ips.txt (internal web server only)
|
||||||
|
check-banned-ips: true
|
||||||
|
|
||||||
|
# Default selection when map page is loaded
|
||||||
|
defaultzoom: 0
|
||||||
|
defaultworld: world
|
||||||
|
defaultmap: flat
|
||||||
|
# (optional) Zoom level and map to switch to when following a player, if possible
|
||||||
|
#followzoom: 3
|
||||||
|
#followmap: surface
|
||||||
|
|
||||||
|
# If true, make persistent record of IP addresses used by player logins, to support web IP to player matching
|
||||||
|
persist-ids-by-ip: true
|
||||||
|
|
||||||
|
# If true, map text to cyrillic
|
||||||
|
cyrillic-support: false
|
||||||
|
|
||||||
|
# Messages to customize
|
||||||
|
msg:
|
||||||
|
maptypes: "Map Types"
|
||||||
|
players: "Players"
|
||||||
|
chatrequireslogin: "Chat Requires Login"
|
||||||
|
chatnotallowed: "You are not permitted to send chat messages"
|
||||||
|
hiddennamejoin: "Player joined"
|
||||||
|
hiddennamequit: "Player quit"
|
||||||
|
|
||||||
|
# URL for client configuration (only need to be tailored for proxies or other non-standard configurations)
|
||||||
|
url:
|
||||||
|
# configuration URL
|
||||||
|
#configuration: "up/configuration"
|
||||||
|
# update URL
|
||||||
|
#update: "up/world/{world}/{timestamp}"
|
||||||
|
# sendmessage URL
|
||||||
|
#sendmessage: "up/sendmessage"
|
||||||
|
# login URL
|
||||||
|
#login: "up/login"
|
||||||
|
# register URL
|
||||||
|
#register: "up/register"
|
||||||
|
# tiles base URL
|
||||||
|
#tiles: "tiles/"
|
||||||
|
# markers base URL
|
||||||
|
#markers: "tiles/"
|
||||||
|
# Snapshot cache size, in chunks
|
||||||
|
snapshotcachesize: 500
|
||||||
|
# Snapshot cache uses soft references (true), else weak references (false)
|
||||||
|
soft-ref-cache: true
|
||||||
|
|
||||||
|
# Player enter/exit title messages for map markers
|
||||||
|
#
|
||||||
|
# Processing period - how often to check player positions vs markers - default is 1000ms (1 second)
|
||||||
|
#enterexitperiod: 1000
|
||||||
|
# Title message fade in time, in ticks (0.05 second intervals) - default is 10 (1/2 second)
|
||||||
|
#titleFadeIn: 10
|
||||||
|
# Title message stay time, in ticks (0.05 second intervals) - default is 70 (3.5 seconds)
|
||||||
|
#titleStay: 70
|
||||||
|
# Title message fade out time, in ticks (0.05 seocnd intervals) - default is 20 (1 second)
|
||||||
|
#titleFadeOut: 20
|
||||||
|
# Enter/exit messages use on screen titles (true - default), if false chat messages are sent instead
|
||||||
|
#enterexitUseTitle: true
|
||||||
|
# Set true if new enter messages should supercede pending exit messages (vs being queued in order), default false
|
||||||
|
#enterReplacesExits: true
|
||||||
|
|
||||||
|
# Set to true to enable verbose startup messages - can help with debugging map configuration problems
|
||||||
|
# Set to false for a much quieter startup log
|
||||||
|
verbose: false
|
||||||
|
|
||||||
|
# Enables debugging.
|
||||||
|
#debuggers:
|
||||||
|
# - class: org.dynmap.debug.LogDebugger
|
||||||
|
# Debug: dump blocks missing render data
|
||||||
|
dump-missing-blocks: false
|
113
dynmap/worlds.txt
Normal file
113
dynmap/worlds.txt
Normal file
@ -0,0 +1,113 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
---
|
||||||
|
worlds:
|
||||||
|
- name: world
|
||||||
|
title: overworld
|
||||||
|
enabled: true
|
||||||
|
protected: false
|
||||||
|
showborder: true
|
||||||
|
sendposition: true
|
||||||
|
sendhealth: true
|
||||||
|
extrazoomout: 2
|
||||||
|
visibilitylimits: [
|
||||||
|
]
|
||||||
|
hiddenlimits: [
|
||||||
|
]
|
||||||
|
hidestyle: stone
|
||||||
|
maps:
|
||||||
|
- class: org.dynmap.hdmap.HDMap
|
||||||
|
name: flat
|
||||||
|
title: Flat
|
||||||
|
prefix: flat
|
||||||
|
perspective: iso_S_90_lowres
|
||||||
|
shader: stdtexture
|
||||||
|
lighting: shadows
|
||||||
|
image-format: default
|
||||||
|
mapzoomin: 1
|
||||||
|
mapzoomout: 3
|
||||||
|
boostzoom: 0
|
||||||
|
append_to_world: ''
|
||||||
|
protected: false
|
||||||
|
- class: org.dynmap.hdmap.HDMap
|
||||||
|
name: surfaceSE
|
||||||
|
title: Surface S/E
|
||||||
|
prefix: surSE
|
||||||
|
perspective: iso_SE_30_hires
|
||||||
|
shader: stdtexture
|
||||||
|
lighting: shadows
|
||||||
|
image-format: default
|
||||||
|
mapzoomin: 1
|
||||||
|
mapzoomout: 5
|
||||||
|
boostzoom: 0
|
||||||
|
append_to_world: ''
|
||||||
|
protected: false
|
||||||
|
- class: org.dynmap.hdmap.HDMap
|
||||||
|
name: surfaceNW
|
||||||
|
title: Surface N/W
|
||||||
|
prefix: surNW
|
||||||
|
perspective: iso_NW_30_hires
|
||||||
|
shader: stdtexture
|
||||||
|
lighting: shadows
|
||||||
|
image-format: default
|
||||||
|
mapzoomin: 1
|
||||||
|
mapzoomout: 5
|
||||||
|
boostzoom: 0
|
||||||
|
append_to_world: ''
|
||||||
|
protected: false
|
||||||
|
- class: org.dynmap.hdmap.HDMap
|
||||||
|
name: cave
|
||||||
|
title: Cave
|
||||||
|
prefix: ct
|
||||||
|
perspective: iso_SE_60_lowres
|
||||||
|
shader: cave
|
||||||
|
lighting: default
|
||||||
|
image-format: default
|
||||||
|
mapzoomin: 3
|
||||||
|
mapzoomout: 3
|
||||||
|
boostzoom: 0
|
||||||
|
append_to_world: ''
|
||||||
|
protected: false
|
||||||
|
- name: DIM-1
|
||||||
|
title: the_nether
|
||||||
|
enabled: true
|
||||||
|
extrazoomout: 2
|
||||||
|
maps:
|
||||||
|
- class: org.dynmap.hdmap.HDMap
|
||||||
|
name: flat
|
||||||
|
title: Flat
|
||||||
|
prefix: flat
|
||||||
|
perspective: iso_S_90_lowres
|
||||||
|
shader: stdtexture
|
||||||
|
lighting: nethershadows
|
||||||
|
background: '#300806'
|
||||||
|
mapzoomin: 1
|
||||||
|
- class: org.dynmap.hdmap.HDMap
|
||||||
|
name: nether
|
||||||
|
title: Surface
|
||||||
|
prefix: nt
|
||||||
|
perspective: iso_SE_30_hires
|
||||||
|
shader: stdtexture
|
||||||
|
lighting: nethershadows
|
||||||
|
background: '#300806'
|
||||||
|
mapzoomin: 1
|
||||||
|
- name: DIM1
|
||||||
|
title: the_end
|
||||||
|
enabled: true
|
||||||
|
extrazoomout: 2
|
||||||
|
maps:
|
||||||
|
- class: org.dynmap.hdmap.HDMap
|
||||||
|
name: flat
|
||||||
|
title: Flat
|
||||||
|
prefix: flat
|
||||||
|
perspective: iso_S_90_lowres
|
||||||
|
shader: stdtexture
|
||||||
|
lighting: brightnight
|
||||||
|
mapzoomin: 1
|
||||||
|
- class: org.dynmap.hdmap.HDMap
|
||||||
|
name: the_end
|
||||||
|
title: Surface
|
||||||
|
prefix: st
|
||||||
|
perspective: iso_SE_30_hires
|
||||||
|
shader: stdtexture
|
||||||
|
lighting: brightnight
|
||||||
|
mapzoomin: 1
|
BIN
fabric-server-launch.jar
Normal file
BIN
fabric-server-launch.jar
Normal file
Binary file not shown.
BIN
libraries/com/github/oshi/oshi-core/5.8.2/oshi-core-5.8.2.jar
Normal file
BIN
libraries/com/github/oshi/oshi-core/5.8.2/oshi-core-5.8.2.jar
Normal file
Binary file not shown.
BIN
libraries/com/google/code/gson/gson/2.8.8/gson-2.8.8.jar
Normal file
BIN
libraries/com/google/code/gson/gson/2.8.8/gson-2.8.8.jar
Normal file
Binary file not shown.
Binary file not shown.
BIN
libraries/com/google/guava/guava/31.0.1-jre/guava-31.0.1-jre.jar
Normal file
BIN
libraries/com/google/guava/guava/31.0.1-jre/guava-31.0.1-jre.jar
Normal file
Binary file not shown.
BIN
libraries/com/mojang/authlib/3.2.38/authlib-3.2.38.jar
Normal file
BIN
libraries/com/mojang/authlib/3.2.38/authlib-3.2.38.jar
Normal file
Binary file not shown.
BIN
libraries/com/mojang/brigadier/1.0.18/brigadier-1.0.18.jar
Normal file
BIN
libraries/com/mojang/brigadier/1.0.18/brigadier-1.0.18.jar
Normal file
Binary file not shown.
Binary file not shown.
BIN
libraries/com/mojang/javabridge/1.2.24/javabridge-1.2.24.jar
Normal file
BIN
libraries/com/mojang/javabridge/1.2.24/javabridge-1.2.24.jar
Normal file
Binary file not shown.
BIN
libraries/commons-io/commons-io/2.11.0/commons-io-2.11.0.jar
Normal file
BIN
libraries/commons-io/commons-io/2.11.0/commons-io-2.11.0.jar
Normal file
Binary file not shown.
Binary file not shown.
BIN
libraries/it/unimi/dsi/fastutil/8.5.6/fastutil-8.5.6.jar
Normal file
BIN
libraries/it/unimi/dsi/fastutil/8.5.6/fastutil-8.5.6.jar
Normal file
Binary file not shown.
Binary file not shown.
BIN
libraries/net/fabricmc/fabric-loader/0.12.8/fabric-loader-0.12.8.jar
Executable file
BIN
libraries/net/fabricmc/fabric-loader/0.12.8/fabric-loader-0.12.8.jar
Executable file
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
libraries/net/fabricmc/intermediary/1.18/intermediary-1.18.jar
Executable file
BIN
libraries/net/fabricmc/intermediary/1.18/intermediary-1.18.jar
Executable file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
libraries/net/java/dev/jna/jna/5.9.0/jna-5.9.0.jar
Normal file
BIN
libraries/net/java/dev/jna/jna/5.9.0/jna-5.9.0.jar
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
libraries/org/ow2/asm/asm-analysis/9.2/asm-analysis-9.2.jar
Normal file
BIN
libraries/org/ow2/asm/asm-analysis/9.2/asm-analysis-9.2.jar
Normal file
Binary file not shown.
BIN
libraries/org/ow2/asm/asm-commons/9.2/asm-commons-9.2.jar
Normal file
BIN
libraries/org/ow2/asm/asm-commons/9.2/asm-commons-9.2.jar
Normal file
Binary file not shown.
BIN
libraries/org/ow2/asm/asm-tree/9.2/asm-tree-9.2.jar
Normal file
BIN
libraries/org/ow2/asm/asm-tree/9.2/asm-tree-9.2.jar
Normal file
Binary file not shown.
BIN
libraries/org/ow2/asm/asm-util/9.2/asm-util-9.2.jar
Normal file
BIN
libraries/org/ow2/asm/asm-util/9.2/asm-util-9.2.jar
Normal file
Binary file not shown.
BIN
libraries/org/ow2/asm/asm/9.2/asm-9.2.jar
Normal file
BIN
libraries/org/ow2/asm/asm/9.2/asm-9.2.jar
Normal file
Binary file not shown.
Binary file not shown.
BIN
mods/Dynmap-3.3-beta-1-fabric-1.18.jar
Executable file
BIN
mods/Dynmap-3.3-beta-1-fabric-1.18.jar
Executable file
Binary file not shown.
BIN
mods/fabric-api-0.44.0+1.18.jar
Executable file
BIN
mods/fabric-api-0.44.0+1.18.jar
Executable file
Binary file not shown.
BIN
mods/iCommon-Fabric-1.18.jar
Executable file
BIN
mods/iCommon-Fabric-1.18.jar
Executable file
Binary file not shown.
BIN
mods/krypton-0.1.5.jar.back
Executable file
BIN
mods/krypton-0.1.5.jar.back
Executable file
Binary file not shown.
BIN
mods/lithium-fabric-mc1.18-0.7.6-rc1.jar.back
Executable file
BIN
mods/lithium-fabric-mc1.18-0.7.6-rc1.jar.back
Executable file
Binary file not shown.
@ -1 +1 @@
|
|||||||
java -XX:+UseG1GC -Xmx10G -Xms10G -Dsun.rmi.dgc.server.gcInterval=2147483646 -XX:+UnlockExperimentalVMOptions -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M -jar /mc-server/server.jar nogui
|
java -XX:+UseG1GC -Xmx10G -Xms10G -Dlog4j2.formatMsgNoLookups=true -Dsun.rmi.dgc.server.gcInterval=2147483646 -XX:+UnlockExperimentalVMOptions -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M -jar /mc-server/fabric-server-launch.jar nogui
|
||||||
|
BIN
server.jar
Normal file
BIN
server.jar
Normal file
Binary file not shown.
@ -1,5 +1,5 @@
|
|||||||
#Minecraft server properties
|
#Minecraft server properties
|
||||||
#Sat Dec 04 20:26:20 UTC 2021
|
#Fri Dec 10 13:02:58 UTC 2021
|
||||||
enable-jmx-monitoring=false
|
enable-jmx-monitoring=false
|
||||||
rcon.port=25575
|
rcon.port=25575
|
||||||
level-seed=460628901
|
level-seed=460628901
|
||||||
@ -22,7 +22,7 @@ online-mode=true
|
|||||||
enable-status=true
|
enable-status=true
|
||||||
allow-flight=false
|
allow-flight=false
|
||||||
broadcast-rcon-to-ops=true
|
broadcast-rcon-to-ops=true
|
||||||
view-distance=10
|
view-distance=16
|
||||||
max-build-height=256
|
max-build-height=256
|
||||||
server-ip=
|
server-ip=
|
||||||
resource-pack-prompt=
|
resource-pack-prompt=
|
||||||
|
@ -19,10 +19,18 @@
|
|||||||
"uuid": "d51cd9fc-e3e8-433a-aac3-51915d9360b5",
|
"uuid": "d51cd9fc-e3e8-433a-aac3-51915d9360b5",
|
||||||
"name": "PoneyFoufou"
|
"name": "PoneyFoufou"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"uuid": "50d30f55-1934-4cc7-a513-e9bddf6741b3",
|
||||||
|
"name": "Dylearth"
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"uuid": "4d1b4f47-c6f0-4c72-93c1-9428a9f3250f",
|
"uuid": "4d1b4f47-c6f0-4c72-93c1-9428a9f3250f",
|
||||||
"name": "Valouuh"
|
"name": "Valouuh"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"uuid": "c23a6692-ebc5-46fb-bc4b-990da275030f",
|
||||||
|
"name": "zoumiLaMouche"
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"uuid": "338a2692-aaf1-4e95-8fe6-4ab8496132e1",
|
"uuid": "338a2692-aaf1-4e95-8fe6-4ab8496132e1",
|
||||||
"name": "ImGuitoune"
|
"name": "ImGuitoune"
|
||||||
@ -34,5 +42,9 @@
|
|||||||
{
|
{
|
||||||
"uuid": "e6a2efcf-70dc-43c6-94e5-e82b20d6ad98",
|
"uuid": "e6a2efcf-70dc-43c6-94e5-e82b20d6ad98",
|
||||||
"name": "Cervicales"
|
"name": "Cervicales"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"uuid": "f658ac10-8a26-4edc-a852-c73fec1c2b4f",
|
||||||
|
"name": "aBrainCramp"
|
||||||
}
|
}
|
||||||
]
|
]
|
Loading…
Reference in New Issue
Block a user